Sunday, February 19, 2012

Reference for Todd


I imagine that our character will be good for showing very physical action. Rowing, lifting, struggling against the flood, etc. Because he is such a realistic rig (and because it would take so long) lets not worry about the face at all, and concentrate on his body.


It's important for any rig to have very expressive, natural hands that don't look stiff. There won't be anything super close up, so we probably won't do anything as subtle as these, but all the same, make sure the hand is totally malleable, and will be able to read and be dynamic.



               

Here are some "dynamic hand" and "dynamic anatomy" examples that are more extreme. If Your hands could be as malleable as any one of these or the ones above, that would be more than amazing.



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